Throughout SIGGRAPH 2013, exhibitors like Intel, PNY, Trinity Animation, chaos Group, SideFX, and Imagination Technologies relied on BOXX solutions for their demonstrations. Meanwhile, inside the BOXX booth, guest demo experts from Autodesk, Chaos Group, and Luxion showcased their 2014 software features on the fastest workstations and dedicated rendering systems in the world.
3DS Max 2014 on 3DBOXX 8980 XTREME & renderPRO
Autodesk M&E Senior Technical Specialist Gary M. Davis demonstrates CPU and GPU-based mental ray rendering in 3ds Max 2014. With the 8980XT, he reveals 3ds Max 2014 features that enable you to take advantage of GPUs for certain render elements and with renderPRO, demonstrates how desk side rendering frees your workstation, saving valuable time.
|Konstantin Gaytandzhiev demonstrates V-Ray 3.0|
V-Ray RT 3.0 in the Maya viewport
Real-time network CPU rendering w/ KeyShot
|Craig Barr demonstrates Maya and Mudbox|
Maya and Mudbox workflow on a 3DBOXX 8980 XTREME
Sculpting & Painting w/ Mudbox & Maya 2014 with Autodesk Tech Marketing Specialist Craig Barr demonstrates how to use vector displacement maps out of Mudbox to drive hardware tessellation in the Maya viewport using DirectX 11 shaders.
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